Massively multiplayer online role-playing game

Results: 211



#Item
21Social software / Video game genres / Massively multiplayer online role-playing game / Behavioral addiction / Motivation / Factor analysis / Video game bot / Internet addiction disorder / Online game / Massively multiplayer online game / Virtual world

14356c09.pgs:22 AM

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Source URL: www.nickyee.com

Language: English - Date: 2013-09-22 02:49:20
22Windows games / Dungeons & Dragons / Hol / Melee / Wizard / Ranger / Magic of Dungeons & Dragons / Role-playing game terminology / Massively multiplayer online role-playing games / GURPS / DragonQuest

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Source URL: www.atagar.com

Language: English - Date: 2009-01-12 23:36:17
23Regression analysis / Windows games / Massively multiplayer online role-playing games / Econometrics / Virtual economies / Video game / World of Warcraft / Target audience / Dependent and independent variables / Marketing

Through the Azerothian Looking Glass: Mapping In-Game Preferences to Real World Demographics Nick Yee1, Nicolas Ducheneaut1, Han-Tai Shiao2, Les Nelson1 1 Palo Alto Research Center

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Source URL: www.nickyee.com

Language: English - Date: 2012-04-02 00:32:06
24Windows games / Massively multiplayer online role-playing games / Virtual economies / Video game culture / Video game genres / Player versus player / Massively multiplayer online game / World of Warcraft / EverQuest / Rust / Guild / Voyage Century Online

Does WoW Change Everything? How a PvP Server, Multinational Player Base, and Surveillance Mod Scene Caused Me Pause Games and Culture

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Source URL: tltaylor.com

Language: English - Date: 2009-07-21 06:28:10
25Role-playing game terminology / Paladin / Windows games / Massively multiplayer online role-playing games / Wizard / Ranger / Tank character class / Magic of Dungeons & Dragons / Character class / Druid / Cleric / Magic

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Source URL: www.atagar.com

Language: English - Date: 2009-01-12 23:36:17
26Gaming / Software / Windows games / Massively multiplayer online role-playing games / Virtual economies / Virtual reality / Role-playing game terminology / Alternate character / Eve Online / World of Warcraft / Massively multiplayer online game / Avatar

Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods Alex Leavitt Annenberg School for Communication & Journalism, University of Southern California

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Source URL: alexleavitt.com

Language: English - Date: 2016-01-18 15:51:11
27Massively multiplayer online role-playing games / Windows games / Virtual economies / Role-playing game terminology / Virtual communities / EverQuest II / EverQuest / Thief / Crowd control / Experience point / Daybreak Game Company / Cleric

Behavioral Profiles of Character Types in EverQuest II Kyong Jin Shim, Member, IEEE and Jaideep Srivastava, Fellow, IEEE Abstract— This study examines behavioral profiles of different character types in EverQuest II, a

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
28Gaming / Software / Leisure / Video game genres / Virtual reality / Social software / Virtual economies / Massively multiplayer online game / Virtual world / Massively multiplayer online role-playing game / MUD / Game design

Games and Culture http://gac.sagepub.com The Play of Imagination: Extending the Literary Mind Douglas Thomas and John Seely Brown Games and Culture 2007; 2; 149

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Source URL: johnseelybrown.com

Language: English - Date: 2012-08-11 01:58:40
29Computer addiction / Video game controversies / Video game addiction / Sexual addiction / Video game / Substance dependence / Gameplay / Massively multiplayer online role-playing game / Addiction / Ethics / Behavioral addiction / Internet addiction disorder

29 Running Head: Online Game Addiction

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Source URL: web.calstatela.edu

Language: English - Date: 2012-03-17 19:11:58
30Ethics / Behavioral addiction / Gaming / Human behavior / Leisure / Massively multiplayer online game / Video game addiction / Online game / Massively multiplayer online role-playing game / Social software / Video game genres / Video game culture

Running head: Consequences of Play: A Systematic Review Cite as: Sublette, V. A., & Mullan, BConsequences of Play: A Systematic Review of the Effects of Online Gaming. International Journal of Mental Health an

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Source URL: prijipati.library.usyd.edu.au

Language: English - Date: 2012-06-28 12:52:52
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